Here is a snippet scooped out of a Get Gosu chat channel.
brockj is explaining some of Gosu's anti-cheat policy. It looks like a community driven solution. That means not such a dependence on "anti-cheat clients" that don't work or are tedious to use. IMO this is the way to go. I'll post the full policy as soon as I can.
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Overlord: oops, i went to another page and missed your question (s)
brockj: hi
Overlord: what was your question?
Equalization: how does the anti-cheat work, is it like cal where it takes random ss ?
brockj: no
brockj: random ss is stupid ^^
Equalization: tru lol
brockj: it really slows down your system
brockj: so we are doing a bunch of things for anti-cheat
Equalization: cool
brockj: 1 vac2 and z-block (naturally)
Equalization: cuz the last time i played tournament , it had a horrible anti-cheat
Equalization: it depended on people recording demos
brockj: z-block is great b/c it is built by the community and updated by the community.
brockj: we don't depend on client demos either, because they can't be verified (they can be doctored by the client)
Equalization: true
Equalization: yea
brockj: so only demo we would look at is the master demo (hltv) that is kept server side
brockj: i think this will be a common faq question, so i will add this to the faq after we talk ^^]
Equalization: lol sorry for the long reply i was playing source
Equalization: ol
Equalization: nice
brockj: basically we are making a policy that means the community will self police
brockj: this is 1. highlighted by our use of z-block
Equalization: nice
brockj: 2. at get gosu you form your team and then join a tournament
brockj: so you know who you are playing with
Equalization: yea
Equalization: well gotta find a new team
Equalization: lol
brockj: yeah
brockj: so, our policy basically is to make it so that you will want to encourage your teammates not to cheat
brockj: 1 sec, let me add it to the faq
brockj: so you can read it
Showing posts with label Get Gosu. Show all posts
Showing posts with label Get Gosu. Show all posts
Friday, October 31, 2008
Monday, December 3, 2007
Striking Writers Should Get Gaming
The facts:
1. T.V viewership is in a delcine:
Television networks reacted with alarm
When a Nielsen Media Research TV ratings report
Showed a decline of 8 to 12 percent
In the number of 18 to 34-year-old men
Watching prime-time television
at the start of the 2003 TV season.
Some disbelieving network executives,
Fretting about fading viewer ship
Among a prized demographic group,
Questioned whether Nielsen itself
Had somehow
Botched its own measurements.
What Nielsen likely did record,
Though,
Is the first mass migration
Of young consumers
Away from traditional television
And toward a fast-growing entertainment alternative:
Video games.
2. Writers are on Strike:
It’s no surprise that scriptwriters for radio, television and movies are at a stand-still with the current Writers Guild of America (WGA) strike. After three weeks without work, those writers are starting to look for writing positions in the video game industry.
“Vidgames may be one of the prime reasons network TV doesn’t draw as many viewers as it used to, but it also represents a new market for screenwriters,” said Ben Fritz, technology and videogame reviewer for Variety magazine. “While the WGA has made no secret that it would like to eventually cover videogame writing, it hasn’t pushed the issue yet and is allowing members to work on games during the strike.”
The WGA is a union of writers who work in film, television and radio broadcasting. The reason the writers have all gone on strike in the first place is that they demand an increase on residuals for DVD sales and a healthy cut from new-media profits.
Naturally, the WGA has not hesitated to remind us that it plans to create a special category for videogame writers at the next Writers Guild Awards to be held in February 2008.
“Video games are written and many are written very well” said WGA West President Patric M. Verrone. “By recognizing the skill and craft of video game writing, the Writers Guilds intend to raise the profile of these writers so that they can get WGA contracts and benefits for this work. We aim, we shoot, we score.”
Veteran game and film writer, Flint Dille, said times have changed and games have come the new market.
“I’m certain some kind of union situation is going to evolve for this industry, including the writers,” Dille recalls. “Then as budgets went up, they realized they need designers and some actual art. Today, it’s unusual if a writer is not brought into the process at some point. Twenty years ago, games were all about the engineers. Over the next 20 years, I’m certain some kind of union situation is going to evolve for this industry, including the writers.”
3. Combine facts 1 and 2 and you get the conclusion:
Writers are going to turn to video games for work.
The writers may even GetGosu -_-
1. T.V viewership is in a delcine:
Television networks reacted with alarm
When a Nielsen Media Research TV ratings report
Showed a decline of 8 to 12 percent
In the number of 18 to 34-year-old men
Watching prime-time television
at the start of the 2003 TV season.
Some disbelieving network executives,
Fretting about fading viewer ship
Among a prized demographic group,
Questioned whether Nielsen itself
Had somehow
Botched its own measurements.
What Nielsen likely did record,
Though,
Is the first mass migration
Of young consumers
Away from traditional television
And toward a fast-growing entertainment alternative:
Video games.
2. Writers are on Strike:
It’s no surprise that scriptwriters for radio, television and movies are at a stand-still with the current Writers Guild of America (WGA) strike. After three weeks without work, those writers are starting to look for writing positions in the video game industry.
“Vidgames may be one of the prime reasons network TV doesn’t draw as many viewers as it used to, but it also represents a new market for screenwriters,” said Ben Fritz, technology and videogame reviewer for Variety magazine. “While the WGA has made no secret that it would like to eventually cover videogame writing, it hasn’t pushed the issue yet and is allowing members to work on games during the strike.”
The WGA is a union of writers who work in film, television and radio broadcasting. The reason the writers have all gone on strike in the first place is that they demand an increase on residuals for DVD sales and a healthy cut from new-media profits.
Naturally, the WGA has not hesitated to remind us that it plans to create a special category for videogame writers at the next Writers Guild Awards to be held in February 2008.
“Video games are written and many are written very well” said WGA West President Patric M. Verrone. “By recognizing the skill and craft of video game writing, the Writers Guilds intend to raise the profile of these writers so that they can get WGA contracts and benefits for this work. We aim, we shoot, we score.”
Veteran game and film writer, Flint Dille, said times have changed and games have come the new market.
“I’m certain some kind of union situation is going to evolve for this industry, including the writers,” Dille recalls. “Then as budgets went up, they realized they need designers and some actual art. Today, it’s unusual if a writer is not brought into the process at some point. Twenty years ago, games were all about the engineers. Over the next 20 years, I’m certain some kind of union situation is going to evolve for this industry, including the writers.”
3. Combine facts 1 and 2 and you get the conclusion:
Writers are going to turn to video games for work.
The writers may even GetGosu -_-
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